This advanced course focuses on two crucial aspects of horror game development: gameplay mechanics and inventory systems. You鈥檒l begin by mastering the intricacies of setting up a comprehensive inventory system. From designing the layout and functionality to creating item components, drop-down menus, and handling multiple items, you鈥檒l learn how to create a fluid and engaging inventory system that enhances player interaction. You鈥檒l also explore key features like item descriptions, icons, and advanced inspection systems to improve quality-of-life elements for the player.



Advanced Horror Gameplay and Inventory Systems
This course is part of Unreal Engine 鈥 Ultimate Survival Horror Course Specialization

Instructor: Packt - Course Instructors
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What you'll learn
Design a dynamic inventory system with interactive item slots and dropdown menus.
Implement advanced flashlight and health mechanics, including UI elements.
Develop interactive features such as hiding systems, combination locks, and jumpscares.
Create immersive environments with footsteps, notes, and cutscenes to enhance the gaming experience.
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There are 2 modules in this course
In this module, we will build an advanced inventory system, starting with layout and design, followed by adding key functionalities such as using and dropping items. You鈥檒l also learn how to improve item interaction, add descriptions, and expand inventory slots with in-game items like backpacks.
What's included
17 videos2 readings
In this module, we will explore advanced horror gameplay elements. You鈥檒l implement a flashlight with battery depletion, health systems, and interactive features such as locks and notes. We will also dive into visual and auditory enhancements like blood screens, footsteps, and jumpscares to elevate the horror experience.
What's included
15 videos1 reading1 assignment
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