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Packt
Arduino For Beginners - 2023 Complete Course
Packt

Arduino For Beginners - 2023 Complete Course

Included with 糖心vlog官网观看 Plus

Gain insight into a topic and learn the fundamentals.
Beginner level

Recommended experience

18 hours to complete
3 weeks at 6 hours a week
Flexible schedule
Learn at your own pace
Gain insight into a topic and learn the fundamentals.
Beginner level

Recommended experience

18 hours to complete
3 weeks at 6 hours a week
Flexible schedule
Learn at your own pace

What you'll learn

  • Identify and recall the fundamental components of an Arduino circuit, such as LEDs, resistors, and sensors.

  • Explain how digital and analog pins work within an Arduino setup.

  • Construct basic circuits and program Arduino to perform tasks such as blinking LEDs and reading sensor data.

  • Debug Arduino projects using tools like the Serial Monitor to diagnose and fix issues.

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Assessments

8 assignments

Taught in English

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There are 20 modules in this course

In this module, we will introduce you to the Arduino platform and explain its significance in electronics and programming. You will learn about the key materials needed to follow along, along with recommendations for getting started. Additionally, you'll explore how to make the most of online simulation tools and tips for optimizing your learning experience throughout the course.

What's included

5 videos1 reading

In this module, we will walk you through installing the Arduino IDE on your computer and customizing it for an optimal experience. You'll also learn how to connect your Arduino board and ensure it is properly recognized by the software. Finally, we'll introduce you to Tinkercad, a powerful online tool for simulating Arduino projects, and guide you through creating your account and starting your first simulation.

What's included

5 videos

In this module, we will guide you through creating your first Arduino project by making an LED blink. You'll learn about the key functions that control Arduino programs and how to debug issues using the Serial Monitor. Additionally, you will explore different methods to restart your program, both in hardware and software. Through hands-on activities, you'll adjust the blink rate of the LED and print messages when it turns on or off, reinforcing your understanding of debugging and code modification.

What's included

8 videos1 assignment

In this module, we will dive into the fundamentals of building physical circuits for your Arduino projects. You鈥檒l gain a solid understanding of how breadboards work and learn to read resistor color codes accurately. We鈥檒l provide tips for safely manipulating hardware components, then guide you through creating a simple circuit using an LED and a resistor, followed by programming the LED to blink.

What's included

6 videos

In this module, we will explore the foundational programming concepts necessary for Arduino development. You'll learn how to declare and use variables, understand different data types, and structure your code with functions. We鈥檒l also cover conditions and loops, allowing your Arduino to make decisions and perform repetitive tasks. Lastly, you鈥檒l work with arrays to manage collections of data, rounding off with a recap to reinforce these essential coding skills.

What's included

9 videos

In this module, we will focus on using Arduino鈥檚 digital pins to control LEDs. You'll learn how digital pins work, both with binary output (on/off) and analog output using Pulse Width Modulation (PWM) to set varying levels of brightness. By the end of the module, you鈥檒l apply these concepts to create a fading effect for an LED, giving you practical experience in using digital pins and PWM in your projects.

What's included

7 videos1 assignment

In this module, we will explore how to use digital pins as input pins by adding a push button to your Arduino circuit. You鈥檒l learn how to detect button presses by reading digital signals and use that input to control an LED. Through a hands-on activity, you鈥檒l create a circuit where the LED lights up only when the button is pressed. Additionally, we鈥檒l introduce the Serial Plotter, a useful tool for visualizing input data directly in the Arduino IDE.

What's included

7 videos

In this module, we will focus on using analog pins with a potentiometer, a device that provides variable resistance. You鈥檒l learn how to read analog values from the potentiometer and use them to control an LED鈥檚 brightness. By the end of the module, you鈥檒l complete a practical activity where the LED鈥檚 brightness adjusts based on the potentiometer鈥檚 position, and we鈥檒l also introduce an extra tip on using analog pins as digital pins for added flexibility in your projects.

What's included

7 videos

In this module, we will recap the different uses of Arduino pins before moving into more advanced hands-on projects. You鈥檒l start by adding two more LEDs to your circuit and building a small traffic light system. Through various activities, you鈥檒l program multiple LEDs to blink based on button input and improve your code by utilizing functions and arrays, making your projects more efficient and organized.

What's included

8 videos1 assignment

In this module, we will explore the fundamentals of serial communication, allowing your Arduino to send and receive data with your computer. You鈥檒l learn how to transmit and receive data using the Serial Monitor and adjust the baud rate to improve communication speed. The module concludes with a practical activity where you'll control the blink rate of an LED by sending data from the Serial Monitor, giving you hands-on experience with real-time data transmission and control.

What's included

6 videos

In this module, we will delve into time management functions to improve the efficiency of your Arduino programs. You鈥檒l learn how to pause execution with delay() and understand the drawbacks of using it. By using alternatives like millis() and micros(), you鈥檒l avoid blocking code execution, enabling multitasking. Through hands-on activities, you鈥檒l rewrite previous programs without using delay() and create projects that run multiple tasks, such as blinking multiple LEDs or executing different actions at the same time.

What's included

11 videos

In this module, we will explore the bounce issue commonly encountered with push buttons, where multiple unintended signals are sent during a single press. You鈥檒l experiment with this problem to see its effects firsthand and then learn the theory behind it. By applying a debouncing technique, you鈥檒l ensure accurate signal reading from the button. The module wraps up with an activity where you鈥檒l use a debounced button press to toggle a different LED, improving the reliability of your button-controlled projects.

What's included

6 videos1 assignment

In this module, we will explore interrupts, a powerful feature that allows your Arduino to respond instantly to external events. You鈥檒l learn when and why to use interrupts and how to set them up in your program. We will also discuss software debouncing within interrupts to handle button inputs reliably. By the end of the module, you鈥檒l complete an activity where you use interrupts to count how many times a button is pressed, ensuring precise and efficient input detection.

What's included

7 videos

In this module, we will introduce the EEPROM (Electrically Erasable Programmable Read-Only Memory), a feature that allows you to store data on your Arduino, even after it鈥檚 powered off. You鈥檒l learn when and how to use EEPROM to save and retrieve values for your projects. Through a hands-on activity, you鈥檒l save the maximum brightness of an LED, ensuring that the value persists across program runs and providing a valuable technique for maintaining settings in long-term projects.

What's included

5 videos

In this module, we will explore how to use an ultrasonic sensor to measure distances in your Arduino projects. You鈥檒l learn how the sensor works, using the pulseIn() function to calculate the time it takes for sound pulses to return after hitting an obstacle. We'll also demonstrate how to improve sensor responsiveness by using interrupts. Through practical activities, you'll create a project where different LEDs are powered on based on the detected distance, and we鈥檒l provide extra tips to stabilize sensor readings for more reliable measurements.

What's included

10 videos1 assignment

In this module, we will teach you how to integrate an LCD screen into your Arduino circuit to display text and data in real-time. You鈥檒l learn how to print text on the screen and adjust its contrast with a potentiometer. By experimenting with the cursor position, you can enhance how information is presented. Through activities, you'll display user input from the Serial Monitor and real-time distance measurements from an ultrasonic sensor directly on the LCD screen, making your projects more interactive and informative.

What's included

8 videos

In this module, we will guide you through adding an IR remote control to your Arduino projects for enhanced interactivity. You鈥檒l learn how to install and use different versions of the IR library to receive and map data from the remote. We鈥檒l demonstrate how to create a switch-case structure to respond to various button commands, allowing you to control different components like LEDs. Through a hands-on activity, you鈥檒l program the remote to choose which LED to power on, making your projects more dynamic and user-friendly.

What's included

10 videos1 assignment

In this module, we will explore how to use a photoresistor to detect changes in ambient light. You鈥檒l learn how to connect the photoresistor to your Arduino circuit and read real-time luminosity data. Through hands-on activities, you鈥檒l program the LEDs to automatically turn on when it gets too dark and compute the average light level over a period of time, making your projects more responsive to environmental conditions.

What's included

7 videos

In this final module, we will guide you through building an interactive obstacle detection system, combining all the skills you've developed. You鈥檒l use an ultrasonic sensor to measure distances, adjust LED blink rates based on proximity, and lock/unlock the system with a debounced push button and IR remote controller. The LCD screen will display real-time data, including distance and warning messages, while EEPROM will save user preferences. The project concludes with tips on improving and customizing the system, helping you apply best practices to future Arduino projects.

What's included

15 videos1 assignment

In this final module, we will reflect on everything you鈥檝e learned, from basic Arduino setup and programming to advanced topics like serial communication, interrupts, and sensor integration. You now have the skills to build interactive and complex projects. We鈥檒l also discuss recommendations on what to explore next, whether it鈥檚 diving deeper into Arduino libraries, working on personal projects, or experimenting with more advanced sensors and components.

What's included

2 videos1 assignment

Instructor

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