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Starting the Armory Room

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Skills You'll Learn

Interactive Design, 3D Modeling, Augmented and Virtual Reality (AR/VR), Computer Graphics, Video Game Development, Design Elements And Principles, Performance Tuning, Virtual Environment, Animations, Game Design, Simulations, Unreal Engine

From the lesson

Adding More Complexity to Our Rooms

In this module, we will focus on designing more complex dungeon rooms, starting with an armory. You’ll learn to work with elevation, diagonal walls, and advanced layout techniques, finishing the room by quickly assembling assets from your kitbash pack.

Taught By

  • Packt - Course Instructors

    Packt - Course Instructors

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