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Setting Up Nanite to Build a Bridge

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Skills You'll Learn

UE5, Unreal Engine 5, 3D environment design, game design, Quixel Megascans

From the lesson

Building a Bridge for the Scene

In this module, we will build a bridge within our scene, leveraging Unreal Engine 5鈥檚 Nanite technology and asset grouping features. You鈥檒l learn to create varied, non-repetitive designs by manipulating grouped assets and adjusting model structures.

Taught By

  • Packt - Course Instructors

    Packt - Course Instructors

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