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Back to Teaching Impacts of Technology: Fundamentals

Learner Reviews & Feedback for Teaching Impacts of Technology: Fundamentals by University of California San Diego

4.9
stars
35 ratings

About the Course

In this course you鈥檒l focus on the fundamentals of teaching the impacts of technology, starting by exploring how you interact with and benefit from technology in a typical 24 hour period, such as the desire for instant food and entertainment. This will be done through a series of paired teaching sections, exploring a specific 鈥淚mpact of Computing鈥 in your typical day and the 鈥淭echnologies and Computing Concepts鈥 that enable that impact, all at a K12-appropriate level. This course is part of a larger Specialization through which you鈥檒l learn impacts of computing concepts you need to know, organized into 5 distinct digital "worlds鈥, as well as learn pedagogical techniques and evaluate lesson plans and resources to utilize in your classroom. By the end, you鈥檒l be prepared to teach pre-college learners to be both savvy and effective participants in their digital world. In this particular digital world (daily life), you鈥檒l explore the following Impacts & Technology pairs -- Impacts (Food Delivery): Apps that bring you food, drivers, and find and recommend businesses Technologies and Computing Concepts: Geolocation, Push Notifications, Near Field Communications, HMTL5, GPS, Graph representations, Minimal Spanning Trees, Shortest Path Algorithms Impacts (Entertainment): Streaming for entertainment and education, Environmental impact of Internet, YouTube culture Technologies and Computing Concepts: Data Centers, Downloading vs Streaming, Digital vs. Analog image representation, basic compression algorithms, Internet metrics (latency, bandwidth) In the pedagogy section for this course, in which best practices for teaching computing concepts are explored, you鈥檒l learn to employ constructivist activities useful in teaching impacts of computing and to evaluate and contribute to an unplugged lesson plan. In terms of CSTA K-12 computer science standards, we鈥檒l primarily cover learning objectives within the 鈥渋mpacts of computing鈥 concept, while also including some within the 鈥渘etworks and the Internet鈥 concepts and the 鈥渄ata and analysis鈥 concept. Practices we cover include 鈥渇ostering and inclusive computing culture鈥, 鈥渞ecognizing and defining computational problems鈥, and 鈥渃ommunicating about computing鈥....

Top reviews

LQ

Aug 25, 2020

This course was very engaging and I learned a lot about technology. It taught me to be more conscious about the computers I use, and everything that takes place in the background.

GR

Jan 27, 2021

I learned so many things and its just the first course!! Imagine what I can learn in 6 courses for my specialization 馃挆

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1 - 8 of 8 Reviews for Teaching Impacts of Technology: Fundamentals

By Laura Q

Aug 25, 2020

This course was very engaging and I learned a lot about technology. It taught me to be more conscious about the computers I use, and everything that takes place in the background.

By Georgie D R

Jan 27, 2021

I learned so many things and its just the first course!! Imagine what I can learn in 6 courses for my specialization 馃挆

By Vaidehi M

Nov 15, 2018

Loved very lesson! Completely looking forward to Course 2.

By CHANTE C

Nov 1, 2020

Wonderful to end this specialization with this course.

By CHERE A M

Feb 9, 2025

Nice

By Falak F

Aug 13, 2020

Excellent explanation from tutor and responsive to queries and questions.

By bakhreza t

Sep 3, 2021

Learn a lot and refresh

By Conrad D

Jan 22, 2023

Why is week1 unfinished. Who is managing the external tool?